neuronphaser.com

Review: Slaves of Tsathoggua for Crimson Dragon Slayer

Slaves of Tsathoggua

Slaves of Tsathoggua is an old-school style dungeon crawl adventure for the Crimson Dragon Slayer 1.11 One Hour Game roleplaying game. It’s very much in the weird fantasy/sci-fi genre, featuring gonzo technology and a wild assortment of monstrous creatures, bizarre aliens, and terrifying horrors from worlds beyond our understanding. There’s a lot of strong roleplaying opportunities as well as some creepy combat encounters, but the weird situations call some attention to the weaknesses of such a simple and freeform system as is found in CDS 1.11. That said, it also speaks to the system’s strengths towards getting a solid adventure experience up and running in minutes, and the ease of conversion to nearly any OSR system — especially Swords & Wizardry, Castles & Crusades, OSRIC, Labyrinth Lord, and their progenitor early editions of Dungeons & Dragons — makes this experience immediately portable to whatever your flavor of game mechanics happens to be.

Rating: Content 4/5 and Form 5/5.

Read on for the full playtest review!

Read more ›

Posted in Reviews Tagged with: , , ,

A Little Mayhem Never Hurt Anyone

A couple days in and Modrons, Mephits & Mayhem is in position 42!

Since I don’t know what to write in an Afterword for my releases, I tend to ignore the story behind the scenes of many of my Dungeon Masters Guild releases. Modrons, Mephits & Mayhem was an absurdly long time in the making, however, and as such it accumulated a bit of a tale that I feel is worth telling, especially since it reveals my adventure-writing process.

So strap in for a short but revealing ride down 18 months of love and heartache…

…it’s not really that sappy. Trust me. But all the same, here it is.

Read more ›

Posted in Uncategorized Tagged with: ,

Modrons, Mephits & Mayhem is now available at the Dungeon Masters Guild!

Modrons, Mephits & Mayhem!

The full-length version of Modrons, Mephits & Mayhem has arrived at the Dungeon Masters Guild!

We posted the Free Preview Version a little while back, but seeing the finalized version of the full adventure is a dream come true! This adventure nearly died with a massive hard drive crash, so it’s become quite the storied creation around these parts. But now it is alive and in the wild, so let’s take a look!

Read more ›

Posted in Uncategorized Tagged with: ,

Forging the Realms: A DM’s Kit for Running the Realms now available at the DMsGuild

Forging the Realms: A DM's Kit for Running the Realms

We are proud to announce our first compilation — featuring nearly 50 pages of bonus never-before-published content — on the Dungeon Masters Guild:

Forging the Realms: A DM’s Kit for Running the Realms, available now for only $2.00 at the DMsGuild!

This guide compiles several releases that are tailor-made for making the Forgotten Realms campaign setting a joy to run, and includes nearly 50 pages of content that provides extra tables and lists for the DM’s tool box. Whether you’re new to Faerun and need some help making your campaign feel Realmsian, or you’re an old hat looking for new ways to invigorate adventure prep or at-the-table gameplay when the players go off the rails, this guide is for you! Let’s see what’s inside:

Read more ›

Posted in Uncategorized Tagged with: ,

News: Covers, Adventure Editing, Reviews, and Project Updates!

M.C. Chill and the ILL-Lith-Kid!

I don’t know if writing a news update of what we’re working on is a sign of “making it” in some form or it’s because of our incredible egos. But we’ve been pumping out products on Dungeon Masters Guild at a furious pace, working on some more of our patented super-detailed reviews, and we got picked to edit some stuff for fellow Dungeon Masters Guild writers. So, it seems like a good idea to tell people who care what’s going on in front of — and behind — the scenes.

So let’s see what’s just been released and what’s coming up!

Read more ›

Posted in Uncategorized Tagged with: , , ,

Modrons, Mephits & Mayhem free preview version now available at the Dungeon Masters Guild

Modrons, Mephits & Mayhem (Free Preview Edition)

Just added to the Dungeon Masters Guild: Modrons, Mephits & Mayhem (Free Preview Edition)!

This adventure for characters of levels 4-6 covers the ground floor of a three level experimental facility created by modrons! Build centuries ago to perform bizarre tests involving portals to the elemental planes, this abandoned facility was designated XK-247, and this particular floor is all about experiments involving water.

But if that sounds like a rather simple plot, get ready, because there’s way more than that going on! Let’s take a look.

Read more ›

Posted in Uncategorized Tagged with: ,

Old School Hacks Vol. 2: Player Roles is now available at the DMsGuild!

Old School Hacks Vol. 2: Player Roles

The latest Dungeon Master’s Guild release from neuronphaser is Old School Hacks Vol. 2: Player Roles, and it’s available today! For $3.95, you get:

This guide for players and DMs provides advice, options, tools, and handouts for helping your DM make the game easier to run, as well as adding Old School-style gameplay to 5th Edition Dungeons & Dragons. Take the role of caller, mapper, timekeeper, quartermaster, or rules coordinator and use the provided handouts and illustrations to optimize your D&D games!

Let’s see what’s inside!

Read more ›

Posted in Uncategorized Tagged with: ,

DMsGuild Review: Archetypal Spell Compendium: Artificers & Arcanists

Archetypal Spell Compendium: Artificers & Arcanists

Archetypal Spell Compendium: Artificers & Arcanists is a mechanics-heavy supplement geared towards players, presenting 101 new spells and a handful of new archetypes for spellcasting classes (including the official and newly-released-to-the-DMsGuild class, the Artificer). The author’s mechanical knowledge of 5th edition is fantastically showcased, as is the amount of lore that enhances the Forgotten Realms setting as well as touches upon other campaign worlds through the origin notes on several spells. This book is jam-packed with well-balanced, well-researched gaming material you can immediately start using at your table.

Rating: Content 5/5 and Form 4/5.

Read on for the full review!

Read more ›

Posted in Reviews Tagged with: ,

Veil Down Conquered Free Preview Edition now available at Dungeon Masters Guild

Veil Down Conquered!

Just added to the Dungeon Masters Guild: Veil Down Conquered (Free Preview Edition)!

Veil Down Conquered is a chapter from my forthcoming adventure Kobolds vs. Ogres, which should be released in the Fall 2018. This chapter, presented here as a standalone adventure site, gives three to five player characters of levels 2-4 a chance to explore a halfling village that has been conquered by ogres seeking a new home. Of course, such big monsters trying to fit into such little homes will bring about equal parts mischief and horror!

But there’s more…

Let’s take a look at what this adventure site has to offer!

Read more ›

Posted in Uncategorized Tagged with: ,

Review: Crimson Dragon Slayer 1.11 One Hour Game

Crimson Dragon Slayer 1.11 One Hour Game

Crimson Dragon Slayer 1.11 One Hour Game is a condensed and slightly revised version of the namesake game, cutting out the intentionally gonzo implied setting to instead create an incredibly quick-to-play, barebones D&D retroclone that can be taught and played in an hour or less. Unfortunately, it also ditches one of the coolest parts of the original Crimson Dragon Slayer game: the awesome and evocative level advancement table based on achievements. Still, you’re getting a fully realized shell of a game that you can tinker with and add to as you please, in about 10 pages, and that includes an adventure!

Rating: Content 4/5 and Form 4/5.

Read on for the full review!

Read more ›

Posted in Reviews Tagged with: , ,