Category: Reviews

Review: Fantasy Roleplaying – An Omnibus of Opponents

Fantasy Roleplaying: An Omnibus of Opponents

Fantasy Roleplaying: An Omnibus of Opponents by Blackwing Productions (Jeremy Puckett) is a fantastic addition to the Cortex Plus Heroic Roleplaying line, bringing over a 100 new monsters to the game with great mechanics and showing off an awesome mix

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Review: Out of the Abyss

Out of the Abyss

If you’re looking for material to loot for your home game, this book is solid gold: evocative NPCs, a great variety of locations and plot threads, a superb mixture of railroady adventure path-style and wide-open exploration, and some incredibly iconic

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Review: Fantasy Roleplaying – A Registry of Rules

Fantasy Roleplaying: A Registry of Rules

Fantasy Roleplaying: A Registry of Rules by Blackwing Productions (Jeremy Puckett’s publishing company) is a fantastic supplement for a woefully under-appreciated game line. It provides a full complement of add-ons and some tweaks to re-balance core materials for different play

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Review: Meta Dice by Bill Edmunds

Meta Dice are a great custom, multipurpose six-sided die that covers standard dice rolls (providing a result of 1 through 6), FATE-style success/fail checks, yes/no results, and even hit locations! If you want dice that can cover a myriad of

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Review: Elemental Evil Player’s Companion

Elemental Evil Player's Companion

It’s simple, it’s focused, and it packs a mean punch! The Elemental Evil Player’s Companion is a free PDF (and cheap print-on-demand product) via Dungeon Masters Guild) that covers 4 vaguely elementally-inclined races and 43 new elementally-infused spells, providing players

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Review: Dungeons & Dragons Starter Set – 5th Edition

D&D Starter Set

When “lacks character creation” is your only argument against a starter set for a game that features free online Basic Rules (with character creation, no less!) in multiple formats and happens to be the premiere RPG on the market since the

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Review: Sword Coast Adventurer’s Guide

Sword Coast Adventurer's Guide

Unsure of who the target audience is, Wizards of the Coast makes its first critical fumble with the Sword Coast Adventurer’s Guide, a slim book featuring some real diamonds in terms of character creation (Backgrounds, Races, and Classes), but ultimately covering the

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Review: Dungeons & Dragons 5th Edition Dungeon Master’s Guide

Cover of the Dungeon Master's Guide

Dungeon Master’s Guides have to serve so many masters and cover so many topics that it’s almost a failing venture even before you’ve written the first word. That makes them hard to review, too, but in the case of 5th

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Dungeon Masters Guild: Business Update One

Dungeon Masters Guild

Here’s the gist of what’s happened so far on Dungeon Masters Guild for the three products I’ve uploaded. It’s pretty interesting to see some of the intricacies as I experimented with Pay What You Want, had a product go down

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Review: Curse of Strahd

Curse of Strahd

Curse of Strahd is at once the strongest of the official Dungeons & Dragons adventures, and a slightly worrying business move; hopefully this doesn’t signal a shift towards retelling classic modules in order to bump up the sales numbers. Assuming that

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